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James

Perrett

Software

Engineer

moon

Profile

I'm a Software Engineer who graduated with a first class masters in Mechanical Engineering. I enjoy design and problem solving and am looking to develop my skills in a mid-level app development role. I have over 20,000 downloads across Ios and Android in the past 3 months.

Education

University of Birmingham

Sept 16
June 21
  • MEng Mechanical Engineering Grade I
  • 84 in Masters project: A self-evolving system for robotic disassembly sequence planning under uncertain interference conditions (Python).
  • Led and engaged in several mechanical design projects, utilising CAD and other tools.

St Augustines Catholic College

09
16
  • A Levels: AAB – Maths, Design Technology, Business Studies and Economics
  • 11 GCSEs, grade A*-B: Including Maths & English

Skills

HTML
CSS
JavaScript
node
HEROKU
AWS Amplify
git
TypeScript
tailwindcss
Kanban
Kaizen
Scala
AI
Automation
Robotics
SolidWorks

Hobbies

  • I am an England, Man City, and just football in general lover. I grew up playing youth football and currently play five-a-side each week. As well as pouring over my FPL team.
  • I enjoy music, specifically jazz, soul and funk. I play the guitar most days. In which I tend to dabble in blues and indie pop music.
  • I used to play a lot of online games, from PC then through from PS1 to PS4. It is fun jumping into different realities with your mates. I hope that I can find time in the future to relax with a classic game. I have worked hard over the last year. During the bootcamp I used Codewars problems to pass the time at home. After all I enjoy solving problems; particularily with code.

Experience

My Projects

Jan 20
Current

Atos

Feb 22
Current
  • Created pages in Safety and Security journey using Scala and Play Framework. Involving UI, navigation logic and validation.
  • Implemented user required models based on pre-existing API.
  • Developed extractor functions to derive models from user input within journey pages.

Find My Facility

Nov 21
Jan 22
  • Bulit android app using React Native and Expo.
  • Tech Stack: Firebase, AirTable, Swagger, Dev Consoles (Facebook, Google)
  • Deployed to the play store

School of Code

July 20
Nov 20
  • Reached 1200+ honor on Codewars
  • Built several full stack apps.
  • 4 week project problem statement:To create an app which allows coaches to track and spot trends in the growth of individual cohorts, bootcamps and students alike. While automating data collection and entry to aide SoC's national scale up.
    The team set up ground rules and worked in an agile manner by organising sprints every Friday and holding daily stand-ups and retros. We held focus groups and created user stories. In the backend we devised relational databases using Postgres and TypeScript to allow automated data collection through Github & Zoom API's.
    Tools such as Jira, Trello, Figma & draw.io were used to organise the project which we began building via mob and pair programming. I specialised on generating dummy data; employing a weighted-dynamic gaussian distribution to emulate students work. I was vital in sorting out front-end issues regarding Tailwind and CSS in general. I brought creativity, graphic design, advanced JS logic, React & styling technical skills. The project, deployed with Heroku and AWS amplify, was a great opputunity to cement Github best practises. Like branching off for a new features and creating PRs, and utilising continuous deployment fully.

Continous Improvement Engineer / JDE

Aug 19
July 20
  • I led and supported a variety of CI projects.
  • Created and commisioned engineering drawings.
  • Kaizen, DMAIC, SMED, Kanban, CONWIP, 5Y's, RCA methods utilised.
Rocket Ship
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